Guard Champion

Enemy

An enemy. It has 220 health, and hits for 22.

Each kill gives 220 Mastery XP to the mastery of the weapon you are holding. Everyone who damages it gets the full XP and their own loot roll; party members standing nearby get the XP too.

Typeguard_champion
RoleEnemy
Max health220
Attack damage22
Attack every0.9s
Mastery XP / kill220
Respawn5s

Loot

Each item rolls on its own, so one kill can drop several.