Guard Knight
Enemy
An enemy. It has 150 health, and hits for 16.
Each kill gives 150 Mastery XP to the mastery of the weapon you are holding. Everyone who damages it gets the full XP and their own loot roll; party members standing nearby get the XP too.
Typeguard_knight
RoleEnemy
Max health150
Attack damage16
Attack every1s
Mastery XP / kill150
Respawn5s
Loot
Each item rolls on its own, so one kill can drop several.
- Bone — Always