Guard Recruit

Enemy

An enemy. It has 60 health, and hits for 8.

Each kill gives 60 Mastery XP to the mastery of the weapon you are holding. Everyone who damages it gets the full XP and their own loot roll; party members standing nearby get the XP too.

Typeguard_recruit
RoleEnemy
Max health60
Attack damage8
Attack every1.2s
Mastery XP / kill60
Respawn5s

Loot

Each item rolls on its own, so one kill can drop several.