Getting started
Play
- Browser: open play.arkenelle.com. First load downloads the whole client; later visits reuse the cache. This is the lighter build (no weather).
- Desktop (recommended): download the Windows zip, extract it somewhere stable (not Desktop or OneDrive), and run
Arkenelle.exe. Later launches update themselves. The itch.io app is an optional backup.
First steps
You wake at Charter Intake. The Charter Clerk has The Charter Seal — speak with the Hall Keeper in the chamber beyond. Leave the Daily Quest Board alone until that introduction is done.
The Hall Keeper starts Blood in the Meadow: equip a weapon from your kit, open Mastery, and clear twenty goblin runts. Then find Warden Bren at the woodland gate. When the Chief kill is active, Bren has Send me to the fight — a private solo room, not the shared warren pad. Turning in The Goblin Chief gives a Bone weapon matching the style in your hand: your first real weapon, and smithing will not match it.
Hooks and Coals, also from the Hall Keeper, is a side quest that starts you on Cooking. Arkenelle does not lock you into a weapon or profession — the Skills pages list every recipe and resource by level.
Progression
- Character level is derived from your five weapon masteries. Quest XP fills a bar; mastery XP is what actually moves you.
- The weapon you wield gains its own Mastery experience.
- Professions (Mining, Woodcutting, Smithing, and the rest) each have their own 1–99 track. Smithing makes armour.
- Training one path never closes another.
Weapons and armour
Each Charter climax grants a unique weapon of the style in your hand, on turn-in. The quest giver sends you into a private fight. The early world bosses (Goblin Chief, Fungal Heart, Bandit Captain, Bloated Sovereign) still stand on their shared pads; Ankhemet the Sand King, Vurthek the Cinderborn and the Mecha-stone Golem are the later farm. The Necromancer holds The Ossuary off the Sewers — Wyrmguard, Astral, and Nightglass drop there. Plate is forged — bronze through runite on the anvil, later kits from bossing — and it is meant to cover a missed mechanic or two, not trivialise a fight.
Read the gear path → — unique ladder, armour set totals, and every piece.
The Hollow Seep → — the Charter campaign in order.
While it is alpha
Expect rough edges. Patch notes land in your Mailbox. Type /players to see who is online, and /feedback to send a bug or idea. Discord is the other door.