Guild Hall
Guild Hall is a zone.
Portals in Castle Garden lead here.
The Wayfarer in Guild Hall and SmithHouse can take you here by quick travel for 15,000 gold (the base fare; the price rises if you make several trips in a short time).
Portals on this map lead to Castle Garden.
People here: Banker, Dungeon Keeper (dungeon), Hall Keeper (quests, story fight), Hunt Broker, Mail Clerk, Market Stall, Starter Merchant (shop), The Vault Keeper and Wayfarer.
TypeZone
People
BankerTalkYour vault is ready. Fifty slots to start — buy more when you need them.Dungeon KeeperDungeon · TalkFour doors under this hall, and I keep all of them. Tell me which one you want opened and I will not ask twice whether you are ready for it.Hall KeeperQuests · Talk · Story fightRegistration complete? Good. Before you leave this hall, remember one thing: Arkenelle does not lock you into a class, weapon, or profess…
HorizonNPC
Hunt BrokerTalkYou want something big to die repeatedly, and you want it somewhere the Charter can't see. That's my whole trade. Pick a name off the boa…Mail ClerkTalkPost for you? Sales, purchases and returns all land in your mailbox.Market StallTalkWelcome to the Trading Post. Browse the open stalls, or set out a stall of your own.Starter MerchantShop · TalkYou're new-lit, so I'll keep it plain: this lot keeps you alive past the gate, that lot doesn't. Coin first, questions never.The Vault KeeperTalkTitles, dyes and cosmetics — each on its own shelf. Ark Coins only.WayfarerTalkRoads are long, friend. Mine are short. Where can I send you?